The intersection between commercial real estate and technology is rapidly expanding as buildings become increasingly “smart” and contain more computerized systems and networks. From connectivity and cellular coverage, to building management and security systems, to elevators, parking management, digital signage and more—the web of technology in your building can be quick to overwhelm. Building technology is creating administrative headaches, incurring unforeseen costs, and exposing property owners and occupiers to cyber security risk. This is compounded by a communication gap between CRE professionals and technology providers. Most of us can’t speak tech and our technicians can’t speak CRE, resulting in frustration, inefficiency and unnecessary expense. But CRE technology also presents tremendous opportunity: additional revenue, improved tenant experience, cost and risk reduction. Owners, investors, and asset managers can minimize tech challenges and seize opportunities by developing
Kim Libreri, an award-winning visual effects artist based in Northern California, has worked on movies including Artificial Intelligence and War of the Planet of the Apes.
For nine years he has been working with a piece of technology better known for computer games, in particular the smash-hit Fortnite.
The Unreal Engine, owned by Epic Games, provides the building blocks and tools that a computer game developer needs, but is increasingly an attractive technology for TV sell my house fast jacksonville and film producers.
The latest version of technology, Unreal Engine 5, is coming out next year, and Epic has been heavily trailing its features.
It should allow visual effects artists like Mr Libreri to slot graphics and images straight into a scene, with little fuss.
“With traditional filmmaking, a director and cinematographer might shoot a scene on set -then down the line, hand footage and creative direction off to a
Rossmann Group’s Louis Rossmann has made a name for himself calling out tech companies’ seemingly anti-consumer practices while producing increasingly popular DIY-computer-repair instructional videos from his New York City small business. National Review’s Luther Abel spoke with Rossmann recently to better understand what the “Right to Repair” is and isn’t, to discuss Right to Repair regulatory efforts, and to consider whether conservative- and libertarian-leaning people should back or resist his activism.
Luther Abel: What does Right to Repair mean? How does your description of Right to Repair differ from that of its detractors?
Louis Rossmann: Well, there are a few points that detractors will make, which is that Right to Repair is me saying, “I want you [the manufacturer] to design the device very specifically to be repairable, regardless of technological progress. I want phones to weigh two pounds. I want everything to be modular, everything to